Developers of the upcoming "Final Fantasy VII" remake confirmed that once the game launches, it will be released in multiple parts.
According to them, the new version of the game is too big to fit into a single release, The Verge has learned.
Revelations about the latest details about the upcoming remake of "Final Fantasy VII" were made by producer Yoshinori Kitase and director Tetsuya Nomura. The duo said that from the start, development studio has been planning for an episodic release of the game since launching it in a traditional manner would affect the storyline of certain sections.
"The idea that a remake of 'Final Fantas VII' would not fit into a single release was there from the beginning," Kitase told Dengeki Online via Gematsu. "We still can't share more information about its multiple parts, but please look forward to future announcements."
"If we dedicated our time to a single release, parts of it would become summarized," Nomura added. "We'd have to cut some parts, and additional parts would come in few, so rather than remake the game as a full volume, we decided to do multiple parts."
Although Nomura referred to these multiple parts as episodes, it is still not yet clear if Square Enix will do episodic releases for the game, just like what Capcom did earlier this year for "Resident Evil: Revelations 2."
Also, Nomura and Kitase noted that with a multi-part release, the main storyline of the "Final Fantasy VII" remake will be slightly adjusted. But, even though it will contain new plot elements, the two assured fans of the original game that the same story that they enjoyed will still be reflected in the remake.
The game producer and director's statements about the game are the latest details regarding the changes that fans can expect in the new version of "Final Fantasy VII."
Recently, Kitase said that the remake will not solely focus on action like the original. Instead, it will feature real-time elements as well as strategy-based gameplay. Aside from these, fans can also expect to see a huge improvement especially in terms of the game's visual quality thanks to the technical capabilities of the PlayStation 4 console.
"The way we harnessed the power of the PlayStation 4 was to maintain the graphic quality of characters like Cloud, Tifa and Aerith in the movie called 'Advent Children' in our game, and this was the starting point," he said according to Techno Buffalo.
"So, what we're aiming for with the 'Final Fantasy VII' remake is to have the same quality of these characters in real-time while playing the game, and this is only achievable with PlayStation 4," he added.